← Visual development

Grind

Production paintings for Grind — a stranded crew's fight for survival against parasite-fused creatures on a hostile, vine-choked world.

Project
Grind
Category
Production Paintings
Client
Chris Creatures
Creative Director
Andreas Mattijat
Tools
Pencil, Copic, Cinema 4D, Photoshop
Year
2005
A battle-worn, blood-streaked breathing-apparatus helmet, a faded painted scene of a creature and a huddled survivor glowing within its cracked amber visor

Key visual, helmet

An armored squad facing a towering vine-draped creature in the mist, an armored transport vehicle behind them with floodlights cutting through the fog
An aerial dropship threading through a canyon choked with thick, root-like alien growth, two crew visible in its open hatch
The squad battling a swarm of parasite-fused humanoid creatures in a swirling green mist, vines and tendrils looping overhead
Two rope-and-plank suspension bridges spanning a deep canyon between weathered rock towers, a small vehicle crossing one span
An armored rover crossing a frozen, ice-cracked plain beneath a ringed planet and rising sun, kicking up snow
Four suited crew members standing before a massive crashed vessel entangled in glowing green vines deep in a rocky canyon