André Junker
Senior 3D Artist
Berufserfahrung
2020 – heute
Senior 3D Artist — Freelance, Hamburg // Worldwide
3D-Generalist: Modeling, Texturing, Rigging, Animation, Rendering.
2019 – 2020
Dozent — Designschule Schwerin, Schwerin
Storyboard, Animation for Gaming.
2016 – 2018
Freelance Artist — Hamburg
Storyboard, Previz, Concept Art, Character Animation, Modeling, Rendering.
2007 – 2009
Head of 3D + Art Department — nform, Hamburg
Architecture Visualisation, 3D Animation, Concept Art.
2003 & 2004
Gastdozent — HAW Lerchenfeld
Cinema 4D Advanced Techniques.
2000 – 2006
Junior 3D Artist — Light in Space 3D Company
3D-Modeling- & Texturing-Artist, Concept Artist.
1995 – 1997
Junior In-Between Artist — Trickfilm Company
Regie-Praktikant, In-Between Artist.
Schul- / Hochschulbildung
1997 – 1999
Bildkunstakademie Hamburg
Illustrationsdesign.
Kenntnisse
- Cinema 4D / Redshift, Blender, Maya, UE5, Substance 3D Painter, Adobe CC.
- In-depth-Wissen in Modeling, CAD-Aufbereitung, Texturing, Rigging, Animation + Mocap in C4D.
- Erfahrung mit Game Engines wie UE5 und Unity im Zusammenspiel mit C4D.
Auszeichnungen
- 2004 — Animago Award, 2. Platz, Kategorie Professional Shortfilm.
- 2007 — Silberner Clio for Animation; Bronze ADC Award for Imagefilm; Bronze ADC Award in Design; Klappe in Gold, Corporate Film Category; Eurobest Grand Prix, Design Category.